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projects:blinker:work_logs:4_window_2 [2022/02/09 12:30] tjhowseprojects:blinker:work_logs:4_window_2 [2022/02/17 02:24] (current) tjhowse
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 {{indexmenu_n>4}} {{indexmenu_n>4}}
 [<6>] [<6>]
 +~~NOCACHE~~
 ====== Window 2====== ====== Window 2======
 ===== The Plan ===== ===== The Plan =====
 +
  
 I will make another window, using the lessons learned from making the first one. Hopefully this one will be good enough to incorporate into my first blinker device. I will make another window, using the lessons learned from making the first one. Hopefully this one will be good enough to incorporate into my first blinker device.
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 The edge texture and general clarity were much improved over window 1. There were several flat bubbles of air between the layers that were either trapped in there as it fired, or decomposition gas that was emitted from contamination after the glass had slumped to form a seal. Overall a step forward in quality, but not as big a step as I'd hoped. The edge texture and general clarity were much improved over window 1. There were several flat bubbles of air between the layers that were either trapped in there as it fired, or decomposition gas that was emitted from contamination after the glass had slumped to form a seal. Overall a step forward in quality, but not as big a step as I'd hoped.
 +
 +===== The Video =====
 +
 +{{ youtube>OfJVPq5dKeg?large }}
  
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projects/blinker/work_logs/4_window_2.1644409805.txt.gz · Last modified: 2022/02/09 12:30 by tjhowse